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AI Insights · Timothy · October 2022

Top 5 Entertainment Mascot Games on iOS in Ecuador Q3 2022

Discover the performance of the top 5 entertainment mascot games on iOS in Ecuador during Q3 2022, featuring trends in weekly downloads, revenue, and active users.

Top 5 Entertainment Mascot Games on iOS in Ecuador Q3 2022

In Q3 2022, the top 5 entertainment mascot games on iOS in Ecuador showcased varying trends in downloads, revenue, and active users. Here's a closer look at their performance, based on data from Sensor Tower.

Minion Rush: Running game experienced a steady flow in weekly downloads, peaking at 968 in the week of July 25. However, the game saw a noticeable dip to 469 downloads by August 22. Revenue-wise, Minion Rush started the quarter with a modest $32 and saw a slight variation, peaking at $43 in the week of July 4. The active users remained fairly stable, with a peak of 2.5K in late July, though it dipped to around 1.9K towards the end of September.

Crash Bandicoot: On the Run! had a varied performance in weekly downloads, starting at 350 in the last week of June and fluctuating around 300 towards the end of the quarter. Revenue for Crash Bandicoot showed a positive trend, peaking at $61 in the last week of September. Active user numbers were relatively stable, with a peak of approximately 2.6K in mid-July and maintaining around 2.4K towards the end of the quarter.

Sonic Dash: Fun Endless Runner saw a consistent download trend, with numbers hovering around 300 throughout the quarter. The game saw a significant revenue spike to $187 in mid-August, with another peak of $127 in early September. Active user numbers were strong, starting at 10.2K at the beginning of the quarter and maintaining around 8.9K to 9.9K throughout.

Sonic Forces PvP Racing Battle faced a decline in weekly downloads, starting at 267 in late June and dropping to 91 by the end of September. Revenue for Sonic Forces saw several peaks, with the highest being $77 in early September. Active users showed a downward trend, starting at 1.9K and declining to approximately 1.1K by the end of the quarter.

Sonic Dash 2: Sonic Boom had relatively low download numbers, peaking at 186 in mid-July and dropping to 80 by the end of September. Revenue saw a peak of $35 in late August but had several weeks with no revenue. Active users showed a steady decline from 552 at the start of the quarter to 402 by its end.

For more in-depth analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022